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 Blade Master's Thread

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lianne
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PostSubject: Blade Master's Thread   Blade Master's Thread I_icon_minitimeMon Jun 02, 2008 6:35 am

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Blade Master's Thread Bladem10

Pros:

* High Attack power
* Light Armor increases Attack further
* Decent HP (Light Armor helmet grants an HP bonus)
* Single-enemy debuffing skills
* Attack-related self-buffing skills

Cons:

* Low Defense compared to Mercenary due to lack of Heavy Armor
* Low Magic resistance
* Nearly no Evasion
* Slowish attack speed without use of speed buffs
* Only one AOE skill, and it badly damages the equipped weapon
* Slow MP regeneration

The Blademaster depends on the fact that they can both debuff the enemy to weaken them, and strengthen themselves to kill faster and more efficiently.
Light Armor is somewhat low on defense but increases Attack slightly and doesn't decrease Attack Speed or Evasion. This is a little important, as the Saber already gives -1 Attack Speed.
Without an MP regeneration skill such as Control Breathing (Thief) or Spring Cleaning (Shaman), you'll either need to rest somewhat often or carry some MP regeneration food.
Due to their slow MP regeneration and low Magic Attack, most Blademasters will have a hard time using any magic while maintaining a good MP level for their own attack skills.
Be very careful with Maniac Attack and Double-Edged Sword. They deal a very respectable amount of damage, but it is easy to get carried away and ruin your weapon.
Qualification

The qualification for Blademaster requires the player to be level ten and defeat the Swordsman Careers Advisor NPC inside the Dojo at Eversun City (Location: 162,177). Once the NPC is defeated in combat, the player will obtain the qualification.
Blademaster Skill List
Image:Active_set.gif Bestial Attacks

All skills require Saber and their debuffs have 1/2 duration against other players.

* Growling Tiger : Single Target; Damages target and reduces its movement speed, accuracy and evasion.

* Fierce Bark : Single Target; Damages target and lowers its attack speed.

* Menacing Moo : Single Target; Damages target and makes it lose HP over time.

* Hair-Raising Hiss : Single Target; Damages target and lowers its defense.

* Eagle Shriek : Single Target; Damages target and lowers its attack power.

* Roaring Lion : Single Target; Damages target and may knock it unconscious for a short duration (1/3 effect against other players).

* Howling Wolf : Single Target; Damages target and increases your movement and attack speed for a short duration.

* Grizzling Bear : Single Target; Does massive damage on target.

* Dragon's Call : Single Target; Damages target and increases your attack power and accuracy for a short duration (using any skill will cancel the effect).

* Phoenix Song : Single Target; Damages target and increases your defense and HP recovery rate for a short duration.

Image:Active_set.gif Martyr Skills

* Maniac Attack : Single Target; Does massive damage at the cost of your weapon durability.Level 1 is 6 Durability per use.

* Berserker Blow : Single Target; Sacrifices a portion of your HP to deliver a strong attack.Level 1 is 15 Hp per use.

* Burning Rage : Self-Buff; Consumes a portion of your HP over time to raise your attack power for a short duration.

* Focus Mind : Self-Buff; Sacrifices a portion of your defense for more accuracy.

* Lash Out : Self-Buff; Sacrifices a large portion of your defense and movement speed to greatly increase your attack speed.

* Double-Edged Sword : AoE; Attacks surrounding enemies, also doing damage to self and greatly reduces your weapon durability (20%) (Requires weapon to be equipped).

* Mindless Slaughter : Single Target; Consumes a large portion of your HP to do deliver an attack (Requires weapon to be equipped).

* All-Out Assault : Self-Buff; Consumes a portion of your HP & MP to raise your attack power by many folds for a short duration (using any skill will cancel the effect).

* Concentration : Self-Buff; Increases your magic accuracy for a short duration.

* Sneak Attack : Self-Buff; Increases your movement speed for a short duration.

Image:Passive_set.gif Swordsman Skills

* Equip Sword : Allow you to equip swords (aka sabers) on another class with talent penalty.

* Equip Light Armor : Allow you to equip light armor on another class.

* Sword Mastery : Increases your sword (aka saber) proficiency when used on another class.

Stat/Skill Builds

Common

* Full Strength - Very high Attack power, low Defense, HP and Accuracy, little to no solo-play ability
* 2 Strength, 1 Dexterity - Same as above, only with slightly less Attack power and better Accuracy

Uncommon

* 1 Strength, 1 Dexterity (to 15 minimum), 1 Physique (to 15 minimum) - Fair Defense, HP and HP regeneration. Much lower Attack than the "Common" builds. Decent solo-play ability.

Source: http://domocamp.com/wiki/index.php?title=Blademaster_Guide
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PostSubject: Re: Blade Master's Thread   Blade Master's Thread I_icon_minitimeSat Jun 07, 2008 6:44 am

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